﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Zeta.CommonBot;
using Zeta.Internals.Actors;

namespace UltimatePlugin.Db
{
    /// <summary>
    /// Obstacle Targeting Provider 
    /// </summary>
    /// <remarks>
    /// This class is injected to DemonBuddy. 
    /// Leave blank, process is bypassed by plugin
    /// </remarks>
    internal class UltimateObstacleTargetingReplacer : ITargetingProvider
    {
        /// <summary>
        /// Gets list of obstacle in range by weight.
        /// </summary>
        /// <returns>Blank list of target, GilesTrinity don't use this Db process.</returns>
        public List<DiaObject> GetObjectsByWeight()
        {
            return new List<DiaObject>();
        }
    }
}
